Cameras

The Cameras data repository defines which cameras are assigned to the Prime Ball Controller's available camera types. These settings should rarely need changed from their defaults.

  • Player Camera - The cinemachine brain camera or main camera in your scene.
  • Magnet Camera - The camera that is used when in magnet mode.
  • Magnet Ceiling Camera - The camera that is used when in magnet mode and hanging from the ceiling.
  • Stationary Camera - A stationary camera that can be assigned to zones.
  • Overhead Camera - An overhead camera that can be assigned to zones.
  • First Person Camera - A first person camera that can be used for freelook while holding the right mouse button.
  • Free Look Camera - The camera that is used when rolling around and not in a zone or magnet mode. This is the most used camera.
  • Side Scroll Camera - A side scrolling camera that can be assigned to a zone
  • Projectile Camera - A camera that can be used to fire projectiles / grapple
  • Camera LookAt - The camera look at for the active camera when not overridden by a zone.