Mesh

These settings control the appearance of how the ball is rotating. This does not effect movement.

  • Radius - The radius used when calculating how fast the sphere will appear to spin. A higher radius will make the ball appear to rotate slower
  • Wheel Lean Amount - The amount to lean the mesh when turning in wheel mode
  • Orientation Correction Increment - When switching from ball to wheel, this is the amount to fix the wheel orientation transition with each fixed update, which gives the animation effect of the transition
  • Orientation Correction Start - The degree of where to starting when showing the orientation transition to wheel
  • FadeMaterial - The material to apply to the sphere to make it transparent when too close to the camera
  • MinimumFadeDistance - The minimum distance b/w the camera and the sphere where the sphere will become transparent