Mesh¶
These settings control the appearance of how the ball is rotating. This does not effect movement.
- Radius - The radius used when calculating how fast the sphere will appear to spin. A higher radius will make the ball appear to rotate slower
- Wheel Lean Amount - The amount to lean the mesh when turning in wheel mode
- Orientation Correction Increment - When switching from ball to wheel, this is the amount to fix the wheel orientation transition with each fixed update, which gives the animation effect of the transition
- Orientation Correction Start - The degree of where to starting when showing the orientation transition to wheel
- FadeMaterial - The material to apply to the sphere to make it transparent when too close to the camera
- MinimumFadeDistance - The minimum distance b/w the camera and the sphere where the sphere will become transparent