Projectile

  • Enabled - Enable / Disable the projectile ability
  • Projectile - The projectile prefab to fire
  • ProjectileContainer - The container to keep the fired projectiles in, just keeps the inspector tidy when firing projectiles
  • RequireNewButtonPress - Require a new button press for each projectile fire
  • Firepoint - The firepoint of the projectile
  • ShotDelay - The shot delay for each projectile fire