Projectile¶
- Enabled - Enable / Disable the projectile ability
- Projectile - The projectile prefab to fire
- ProjectileContainer - The container to keep the fired projectiles in, just keeps the inspector tidy when firing projectiles
- RequireNewButtonPress - Require a new button press for each projectile fire
- Firepoint - The firepoint of the projectile
- ShotDelay - The shot delay for each projectile fire