Input Mapping

Input mapping allows you to adjust the input controls for the sphere. The default values should allow both a Gamepad and Mouse / Keyboard to work by default. Prime Ball Controller currently uses the old input system but can easily be changed to the new input system by modifying the Input Manager script. The default controls are:

Move - WASD

Jump - Space

Magnet Climb - Hold Right Mouse Button

Sprint - Hold Left Mouse Button

Boost - Hold Middle Mouse To Charge, Release To Boost

Rotate Camera - Hold Left Mouse Button, While Stationary and Move Mouse

Free Look / FPS Camera - Hold Right Mouse Button, While Stationary and Move Mouse

The Rotate Camera and Free Look Camera buttons are by default shared with Sprint and Magnet buttons. Ideally these should be seperate buttons, but was included this way with the prefab to make things simple.