Input Mapping

Prime Ball Controller uses the new Input System package. An Input Action Asset has already been configured for you and has 2 Control schemes supporting both Keyboard / Mouse and Gamepad. The Player Input Action can be found at:
Assets->MagaericSolutions->Prime Ball Controller->Player->InputActions->PlayerInputAction

input

If you open the PlayerInputAction, you can easily modify the controls. If you need extra help modifying the controls, check out the Unity Documentation on Input Action Assets

The default controls are:

Move - WASD

Jump - Space

Magnet Climb - Hold Right Mouse Button

Sprint - Hold Left Mouse Button

Boost - Hold Middle Mouse To Charge, Release To Boost

Free Look Camera - Hold Left Mouse Button, and Move Mouse

FPS Camera - Hold Right Mouse Button, While Stationary and Move Mouse

Projectile Camera – Hold left shift

Fire projectile – Left mouse button while projectile camera is active

Boost Jump – Middle mouse button while projectile camera is active

Grapple – Right mouse button while projectile camera is active