Release History

Version 1.4.0 - November 2024

  • Adds support for Unity 6 and Cinemachine 3.x
  • Fixes a minor issue where the air audio sound plays when the player is instantiated.

Version 1.3.0 - October 2024

  • Adds mobile virtual controls
  • Adds stairs handling
  • Adds optional floating controller to better handle stairs and ground objects

Version 1.2.0 - October 2023

  • Complete code rewrite
  • Many bug fixes
  • Improved camera transitions
  • New free look camera
  • Moved away from legacy input system to the Input System package
  • added new projectile camera
  • added projectile firing
  • added grappling
  • added boost jump

Version 1.1.0 - September 13 2022

  • Fixes a bug where diagonal movement allowed the player to move faster than the set limit
  • Improves the transition from ball to wheel mode by using a minimum speed value to transition. This prevents the transition from occurring by simply moving the control stick in circles
  • Adds the option to use a free look / first person camera
  • Adds additiional sound capabilities, such as collision and jump land sounds
  • Adds a transparency affect to the sphere when the camera is too close

Version 1.0.0 - August 18 2022

  • Initial Release